{"id":172,"date":"2017-07-23T20:00:19","date_gmt":"2017-07-23T20:00:19","guid":{"rendered":"https:\/\/comp.utm.my\/mivielab\/?page_id=172"},"modified":"2023-12-11T14:56:14","modified_gmt":"2023-12-11T14:56:14","slug":"ourproject","status":"publish","type":"page","link":"https:\/\/comp.utm.my\/mivielab\/ourproject\/","title":{"rendered":"Projects"},"content":{"rendered":"<p>[et_pb_section fb_built=&#8221;1&#8243; _builder_version=&#8221;4.16&#8243; global_colors_info=&#8221;{}&#8221;][et_pb_row _builder_version=&#8221;4.16&#8243; background_size=&#8221;initial&#8221; background_position=&#8221;top_left&#8221; background_repeat=&#8221;repeat&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_text _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<h3 class=\"heading\" style=\"text-align: center\">ICONIC PROJECTS<\/h3>\n<p style=\"text-align: center\">Our ICONIC projects<\/p>\n<\/div>\n<\/div>\n<p>[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row column_structure=&#8221;1_3,1_3,1_3&#8243; _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; hover_enabled=&#8221;0&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][et_pb_column type=&#8221;1_3&#8243; _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2023\/12\/holoprofessor.png&#8221; title_text=&#8221;holoprofessor&#8221; url=&#8221;https:\/\/iopscience.iop.org\/article\/10.1088\/1757-899X\/979\/1\/012001\/meta&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;Holo-Professor&#8221; _builder_version=&#8221;4.23&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; hover_enabled=&#8221;0&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p><span>This is our very own UTM\u2019s first home-grown 3D holographic telepresence technology. Our \u2018Holo Professor\u2019 is not a pre-recorded video but a real-time and live speech.<\/span><\/p>\n<p><a href=\"https:\/\/research.utm.my\/newshub\/holo-professor-utms-first-home-grown-real-time-holographic-telepresence-technology\/\"><span>read more..<\/span><\/a><\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_3&#8243; _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2023\/12\/utm-diana-1.png&#8221; title_text=&#8221;utm-diana&#8221; url=&#8221;https:\/\/research.utm.my\/newshub\/introducing-d-i-a-n-a-utms-intelligent-hologram-avatar\/&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;UTM DIANA  HOLOGRAM AVATAR&#8221; _builder_version=&#8221;4.23&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; hover_enabled=&#8221;0&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p><span>D.I.A.N.A stands for Digital Security and Social Intelligent Assistant. She is a virtual female human-like avatar with our local Malaysian identity appearance. Furthermore, she can promote our unique Malaysian culture and have the potential to become our digital ambassador. &gt;&gt; <a href=\"https:\/\/www.bharian.com.my\/berita\/nasional\/2023\/02\/1064391\/diana-pembantu-maya-berkebolehan-berfikir-bertindak-seperti-manusia\">Media Cover Berita Harian<\/a><\/span><\/p>\n<p><a href=\"https:\/\/research.utm.my\/newshub\/introducing-d-i-a-n-a-utms-intelligent-hologram-avatar\/\"><span>read more..<\/span><\/a><\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_3&#8243; _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2023\/12\/XRmenu.png&#8221; title_text=&#8221;XRmenu&#8221; url=&#8221;https:\/\/iopscience.iop.org\/article\/10.1088\/1757-899X\/979\/1\/012013&#8243; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;XR Menu for Restaurant&#8221; _builder_version=&#8221;4.23&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; hover_enabled=&#8221;0&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p><span>Augmented menus can also lower the need to speak to a waiter physically, as plenty of information that would usually be beyond the scope of a physical menu can easily be included in an AR experience. Integrate this into a mobile ordering app and you can reduce the need for customer-to-waiter contact even further.<\/span><\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=&#8221;4.16&#8243; background_size=&#8221;initial&#8221; background_position=&#8221;top_left&#8221; background_repeat=&#8221;repeat&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_text _builder_version=&#8221;4.16&#8243; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<h3 class=\"heading\" style=\"text-align: center\">AUGMENTED \/ MIXED REALITY PROJECTS<\/h3>\n<p style=\"text-align: center\">Augmented Reality User Interfaces using fingertips real hands, multimodal interaction using gesture and speech input, AR Games using HMD and more..<\/p>\n<\/div>\n<\/div>\n<p>[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row column_structure=&#8221;1_3,1_3,1_3&#8243; _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;1_3&#8243; _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2021\/02\/ARGarrden.jpg&#8221; title_text=&#8221;ARGarden&#8221; url=&#8221;https:\/\/iopscience.iop.org\/article\/10.1088\/1757-899X\/979\/1\/012001\/meta&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;ARGarden&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p><span>ARGarden is an application of 3D outdoor landscape design using handheld AR. This project implement the multi-user interaction to invoke the interaction among participated user collaboratively in handheld AR to design the outdoor garden AR environment.<\/span><\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_3&#8243; _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2021\/02\/ARVR-SDK.jpg&#8221; title_text=&#8221;ARVR SDK&#8221; url=&#8221;https:\/\/iopscience.iop.org\/article\/10.1088\/1757-899X\/979\/1\/012003\/meta&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;AR and VR Remote Collaboration Mobile Game SDK &#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p><span>In this work, we develop a mobile game SDK for remote collaboration between AR and VR interface. Remote collaboration between user in different interfaces promotes to leverage the strength of AR and VR.<\/span><\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_3&#8243; _builder_version=&#8221;4.16&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2021\/02\/AR-Battleship.jpg&#8221; title_text=&#8221;AR Battleship&#8221; url=&#8221;https:\/\/iopscience.iop.org\/article\/10.1088\/1757-899X\/979\/1\/012013&#8243; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;AR Battleship Board Game &#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p>Bringing the existing Battleship Board Game to life with AR technology. In this work we develop an AR battleship board game to enhance the user experience. The AR environment is projected with holographic display. The multi-user interaction is invoked to perform the gameplay interaction.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][\/et_pb_row][et_pb_row column_structure=&#8221;1_4,1_4,1_4,1_4&#8243; _builder_version=&#8221;4.16&#8243; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2021\/02\/MR-Deco.jpg&#8221; title_text=&#8221;MR Deco&#8221; url=&#8221;https:\/\/iopscience.iop.org\/article\/10.1088\/1757-899X\/979\/1\/012010\/pdf&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;MR Deco &#8211; Interior Design MR Application &#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p><span>In this work, we develop a Mixed Reality (MR) application\u00a0 for interior design.\u00a0 A user should be able to interact intuitively with the virtual content in real-time. This project identifies the integration for both AR and VR fusion for the MR environment.<\/span><\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2021\/02\/Finger-Ray-AR.jpg&#8221; title_text=&#8221;Finger-Ray AR&#8221; url=&#8221;https:\/\/iopscience.iop.org\/article\/10.1088\/1757-899X\/979\/1\/012009\/pdf&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;Finger-Ray Interaction in Handheld AR&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p>Implementation of real hand gesture as interaction tools in handheld AR interface. The interaction is\u00a0<span>performing selection while being far away from the 3D object and performing selection task towards object that is being occluded.<\/span><\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2021\/02\/3D-Telepresence.jpg&#8221; title_text=&#8221;3D Telepresence&#8221; url=&#8221;https:\/\/iopscience.iop.org\/article\/10.1088\/1757-899X\/979\/1\/012005\/pdf&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;3D Telepresence Remote Collaboration in XR&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p>In this work\u00a0<span>describes the human teleportation in the xR environment using the advanced RGB-D sensor devices. It explains the phases to develop the real human teleportation in xR through the proposed collaborative xR system.<\/span><\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2021\/02\/Multimodal-Interaction-MR.jpg&#8221; title_text=&#8221;Multimodal Interaction MR&#8221; url=&#8221;https:\/\/iopscience.iop.org\/article\/10.1088\/1757-899X\/979\/1\/012004&#8243; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;Multimodal Interaction in MR&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p>In this work, <span>we develop the multimodal interaction technique using gesture and speech to implement multimodal in the MR interface. The real hand gesture is combined with speech inputs in MR to perform spatial object manipulations.<\/span><\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][\/et_pb_row][et_pb_row column_structure=&#8221;1_4,1_4,1_4,1_4&#8243; _builder_version=&#8221;4.16&#8243; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2021\/02\/Bio-WTiP.jpg&#8221; title_text=&#8221;Bio-WTiP&#8221; url=&#8221;https:\/\/iopscience.iop.org\/article\/10.1088\/1757-899X\/979\/1\/012002\/meta&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;Bio-WTiP &#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p><span>In this work, we develop a\u00a0Biology lesson handheld AR application using tangible interaction. This project implement the AR feature-based tracking technique in order to display the AR environment. The tangible interaction is invoke through placing the various markers to interact with other marker.<\/span><\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2021\/02\/Math-Game-AR.jpg&#8221; title_text=&#8221;Math Game AR&#8221; url=&#8221;https:\/\/iopscience.iop.org\/article\/10.1088\/1757-899X\/979\/1\/012014&#8243; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;Mathematics Game for Handheld AR&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p><span>In this work, we develop a Mathematics game using handheld Augmented Reality (HAR) for primary school children as an alternative method in learning Mathematics\u00a0as schools are moving to digital learning to contain the spread of Coronavirus Disease 2019 (COVID-19).<\/span><\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2017\/07\/angryOwl2copy.png&#8221; title_text=&#8221;angryOwl2copy&#8221; url=&#8221;https:\/\/iopscience.iop.org\/article\/10.1088\/1757-899X\/979\/1\/012017&#8243; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;Flexible Human Height Estimation in mobile AR&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p>Human height measurement approach using AR. World tracking technique and Visual Inertial Odometry is used for human height estimation.\u00a0<span>Designed algorithm use Golden Ratio rules to estimate human height from the lower part of human knee and display in AR.<\/span><\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2021\/02\/AR-TO-KID.jpg&#8221; title_text=&#8221;AR-TO-KID&#8221; url=&#8221;https:\/\/iopscience.iop.org\/article\/10.1088\/1757-899X\/979\/1\/012011&#8243; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;AR-TO-KID&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p>In this work, AR-TO-KID application is develop to improve the pronunciation of the preschool children in English language. The system implement a speech detection system to acquire the children speech input in the AR application.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][\/et_pb_row][et_pb_row column_structure=&#8221;1_4,1_4,1_4,1_4&#8243; _builder_version=&#8221;4.16&#8243; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/vicubelab.utm.my\/wp-content\/uploads\/sites\/2668\/2013\/01\/ARvoxel.png&#8221; title_text=&#8221;2B&#8221; url=&#8221;https:\/\/ieeexplore.ieee.org\/abstract\/document\/9067992\/&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;VoxAR Modelling Editor&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p>Brings existing physical copies of books to life using AR. VoxAR is a 3D Modelling Editor Using Real Hands Gesture for Augmented Reality. Leap motion device with AR to model 3D object and save the object in .fbx format<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2021\/02\/MR-Deco.jpg&#8221; title_text=&#8221;MR Deco&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;Holographic Projection in Mixed Reality&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p>We use hologram display to project the Mixed Reality interior design. This project is for Mixed Reality environment but Z-hologram is used for holographic projection.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2021\/02\/Multimodal-Interaction-MR.jpg&#8221; title_text=&#8221;Multimodal Interaction MR&#8221; url=&#8221;https:\/\/ijic.utm.my\/index.php\/ijic\/article\/view\/243&#8243; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;Mixed Reality with Real Hand Gesture&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p>In this work we describe an advantage of multimodal AR interfaces using gestures and speech input which allows real-time 3D interaction is modified intuitively by engaging with multimodal fusion.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2018\/07\/ARinteriordesign.png&#8221; title_text=&#8221;ARinteriordesign&#8221; url=&#8221;https:\/\/ijic.utm.my\/index.php\/ijic\/article\/view\/242&#8243; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;A Fusion of AR and VR&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p>Combining AR and VR into one platform for collaborative interface. Use to implement mixed reality setting. Mixed the AR content and VR content into a single display. The multi-user interaction is invoked to perform the interaction.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][\/et_pb_row][et_pb_row column_structure=&#8221;1_4,1_4,1_4,1_4&#8243; _builder_version=&#8221;4.16&#8243; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2018\/07\/realtimecoloring.png&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; title_text=&#8221;realtimecoloring&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;AR Coloring Book&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p>Brings existing physical copies of books to life using AR. A texturing process that applies the captured texture from a 2-D colored drawing to both the visible and occluded regions of a 3-D character in real time.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2017\/07\/Photo-3-27-17-16-01-05.jpg&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; title_text=&#8221;Photo 3-27-17, 16 01 05&#8243; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;AR Toy &#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p>We indicate the 3D object or real object as an input on Handheld AR interface, combining with speech recognition it is a potential interaction method for a user to use their speech to interact with virtual object in the AR scene.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2018\/07\/ancientmalaca.png&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; title_text=&#8221;ancientmalaca&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;Multimodal AR Interaction&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p>In this work we describe an advantage of multimodal AR interfaces using gestures and speech input which allows real-time 3D interaction is modified intuitively by engaging with multimodal fusion.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2018\/07\/AR-popup-book.png&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; title_text=&#8221;AR-popup-book&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;Interactive AR Popup Book&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p>3D hand interface provides users a seamless interaction in AR environments using real hands as an interaction tool. There is no need to have physical markers or devices for interaction.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][\/et_pb_row][et_pb_row column_structure=&#8221;1_4,1_4,1_4,1_4&#8243; _builder_version=&#8221;4.16&#8243; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2018\/07\/ARinteriordesign.png&#8221; url=&#8221;https:\/\/comp.utm.my\/proceeding\/wp-content\/blogs.dir\/2658\/files\/2018\/11\/43.-AR-Home-Deco-Virtual-Object-Manipulation-Technique-Using-Hand-Gesture-in-Augmented-Reality.pdf&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; title_text=&#8221;ARinteriordesign&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;AR Interior Design&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p>Gaze interaction in a context sensing to view information over time. Users to create their own information for places or contents and interact with the physical world in ways not experienced before.<\/p>\n<\/div>\n<\/div>\n<p>&nbsp;<\/p>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2018\/07\/ARfingertip.png&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; title_text=&#8221;ARfingertip&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;Fingertips AR Interaction&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p>Mobile Augmented Reality User Interfaces using fingertips real hands instead touch screen. Contribution: allows user to interact with virtual 3D models in the work area using interaction metaphors in mobile environment.<\/p>\n<p>&nbsp;<\/p>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2018\/07\/ARJengagame.png&#8221; url=&#8221;https:\/\/comp.utm.my\/proceeding\/wp-content\/blogs.dir\/2658\/files\/2018\/11\/47.-Real-Time-3D-Gesture-Sensing-For-Interaction-With-Head-Mounted-Display-For-Augmented-Reality-Jenga-Game-3D-Gesture-Interaction-With-Head-Mounted-Display-For-Augmented-Reality.pdf&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; title_text=&#8221;ARJengagame&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;AR Jenga Game using HMD&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p>A vision capability enables the immersion and interactivity in mobile augmented reality to improve gaming experiences by enabling game physics to apply to real world surfaces and objects for AR environments &#8211; Developer : Solomon<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2018\/07\/autonomousagent.png&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset3&#8243; global_colors_info=&#8221;{}&#8221; title_text=&#8221;autonomousagent&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;AR Autonomous Agents&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<p>Character Animation Using Augmented Reality Technique for Autonomous Agents, Embodied autonomous agents \u2013 use of animated characters in augmented reality applications.<\/p>\n<p>&nbsp;<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>[\/et_pb_blurb][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=&#8221;4.16&#8243; background_size=&#8221;initial&#8221; background_position=&#8221;top_left&#8221; background_repeat=&#8221;repeat&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_text _builder_version=&#8221;4.16&#8243; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<h3 class=\"heading\" style=\"text-align: center\">VIRTUAL REALITY PROJECTS<\/h3>\n<p style=\"text-align: center\">Fully immersive environment through Virtual Reality User Interfaces using Oculus Touch devices, Leapmotion and Depth sensors Kinect to produce natural interaction and enhance the effectiveness in interaction.<\/p>\n<\/div>\n<\/div>\n<p>[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row column_structure=&#8221;1_4,1_4,1_4,1_4&#8243; _builder_version=&#8221;4.16&#8243; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/vicubelab.utm.my\/wp-content\/uploads\/sites\/2668\/2014\/08\/04-400&#215;284.jpg&#8221; title_text=&#8221;Virtual Whiteboard&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset1&#8243; always_center_on_mobile=&#8221;on&#8221; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;Oculus Touch Experience&#8221; url=&#8221;https:\/\/comp.utm.my\/mivielab\/2017\/08\/02\/magicx-classroom-of-future-utm\/&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]Virtual\u00a0reality creates immersive fully immersive computer-generated environments to imitate the real world<br \/>\n[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/vicubelab.utm.my\/wp-content\/uploads\/sites\/2668\/2014\/08\/06-400&#215;284.jpg&#8221; title_text=&#8221;3D&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset1&#8243; always_center_on_mobile=&#8221;on&#8221; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;Oculus with Leap Motion&#8221; url=&#8221;https:\/\/comp.utm.my\/mivielab\/2017\/07\/23\/ancient-malacca-vr-through-oculus\/&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]Virtual\u00a0reality creates immersive fully immersive computer-generated environments to imitate the real world<br \/>\n[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/vicubelab.utm.my\/wp-content\/uploads\/sites\/2668\/2014\/08\/02-400&#215;284.jpg&#8221; title_text=&#8221;3A&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset1&#8243; always_center_on_mobile=&#8221;on&#8221; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;VR Manufacturing&#8221; url=&#8221;https:\/\/comp.utm.my\/mivielab\/2017\/08\/02\/medical-human-anatomy-vr\/&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]Virtual\u00a0reality creates immersive fully immersive computer-generated environments to imitate the real world<br \/>\n[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/vicubelab.utm.my\/wp-content\/uploads\/sites\/2668\/2014\/08\/05-400&#215;284.jpg&#8221; title_text=&#8221;3J&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset1&#8243; always_center_on_mobile=&#8221;on&#8221; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;VR Ancient Malacca&#8221; url=&#8221;https:\/\/comp.utm.my\/mivielab\/2017\/07\/23\/ancient-malacca-vr-through-oculus\/&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]Virtual\u00a0reality creates immersive fully immersive computer-generated environments to imitate the real world<br \/>\n[\/et_pb_blurb][\/et_pb_column][\/et_pb_row][et_pb_row column_structure=&#8221;1_4,1_4,1_4,1_4&#8243; _builder_version=&#8221;4.16&#8243; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2017\/11\/1485319969234C.jpg&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset1&#8243; always_center_on_mobile=&#8221;on&#8221; global_colors_info=&#8221;{}&#8221; title_text=&#8221;Virtual Mooc Teaching&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;Virtual Mooc Teaching&#8221; url=&#8221;https:\/\/comp.utm.my\/mivielab\/2017\/08\/02\/magicx-classroom-of-future-utm\/&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]Virtual\u00a0reality creates immersive fully immersive computer-generated environments to imitate the real world<br \/>\n[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2017\/11\/1485319969234Q.jpg&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset1&#8243; always_center_on_mobile=&#8221;on&#8221; global_colors_info=&#8221;{}&#8221; title_text=&#8221;Virtual Classroom&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;Virtual Classroom&#8221; url=&#8221;https:\/\/comp.utm.my\/mivielab\/2017\/08\/02\/magicx-classroom-of-future-utm\/&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; hover_enabled=&#8221;0&#8243; global_colors_info=&#8221;{}&#8221; sticky_enabled=&#8221;0&#8243;]Virtual\u00a0reality creates immersive fully immersive computer-generated environments to imitate the real world<br \/>\n[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2017\/11\/1485319969234D.jpg&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset1&#8243; always_center_on_mobile=&#8221;on&#8221; global_colors_info=&#8221;{}&#8221; title_text=&#8221;Virtual Quizes&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;VR Assessment&#8221; url=&#8221;https:\/\/comp.utm.my\/mivielab\/2017\/08\/02\/magicx-classroom-of-future-utm\/&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]Virtual\u00a0reality creates immersive fully immersive computer-generated environments to imitate the real world<br \/>\n[\/et_pb_blurb][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/uploads\/sites\/2655\/2017\/11\/1485319969234E.jpg&#8221; align=&#8221;center&#8221; align_tablet=&#8221;center&#8221; align_phone=&#8221;&#8221; align_last_edited=&#8221;on|desktop&#8221; _builder_version=&#8221;4.23&#8243; hover_enabled=&#8221;0&#8243; box_shadow_style=&#8221;preset1&#8243; always_center_on_mobile=&#8221;on&#8221; global_colors_info=&#8221;{}&#8221; title_text=&#8221;Virtual Whiteboard&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_blurb title=&#8221;Virtual Whiteboard&#8221; url=&#8221;https:\/\/comp.utm.my\/mivielab\/2017\/08\/02\/magicx-classroom-of-future-utm\/&#8221; _builder_version=&#8221;4.16&#8243; header_text_align=&#8221;center&#8221; body_text_align=&#8221;center&#8221; text_orientation=&#8221;center&#8221; global_colors_info=&#8221;{}&#8221;]Virtual\u00a0reality creates immersive fully immersive computer-generated environments to imitate the real world<br \/>\n[\/et_pb_blurb][\/et_pb_column][\/et_pb_row][et_pb_row column_structure=&#8221;1_2,1_2&#8243; _builder_version=&#8221;4.16&#8243; background_size=&#8221;initial&#8221; background_position=&#8221;top_left&#8221; background_repeat=&#8221;repeat&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;1_2&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_text _builder_version=&#8221;4.16&#8243; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"entry-content\">\n<div class=\"entry-content\">\n<h3 class=\"heading\">CLASSROOM OF THE FUTURE : The exciting future of education with virtual reality<\/h3>\n<p>In response to the challenge of the 4th Industrial Revolution and in line with the MoHE&#8217;s intention to Redesigning Higher Education, we created VR classroom for students to experience the immersive learning environment. As a case study, Oil and Gas is chosen and Human Anatomy study is explored throughout the development of classroom of the future. With the cross-discipline collaboration between Faculty of Chemical and Energy Engineering and Faculty of Computing, this project is delivered the content where the UTM students able to have onsite visit to the offshore platform during their studies in UTM. Visiting offshore is practically impossible for students to participate with the actual environment due to the safety matters and cost. Through this project, it brings the students with a new learning experience.<\/p>\n<p>Project&#8217;s members:\u00a0Dr. Ajune Wanis (VR\/AR), Assoc. Dr. Mohd Shahrizal (VR), Dr.Masitah (HCI),\u00a0<a href=\"http:\/\/fcee.utm.my\/mazura\/\">Dr. Mazura<\/a>\u00a0(Chemical Engineering), <a href=\"http:\/\/fcee.utm.my\/zakiyamani\/\">Dr. Zaki Yamani<\/a>\u00a0(Chemical Engineering),\u00a0<a href=\"http:\/\/fcee.utm.my\/r-wan\/\">Dr. Wan Rosli<\/a>\u00a0 (Petroleum Engineering)<\/p>\n<p>Technical Team :\u00a0Dr. Ajune (VR\/AR), Yahya Fekri (Senior Engineer VR), Asyraf (Gesture Interaction), Azhar (Content Developer and animation), Shukri (UI\/UX Effects and sounds), and Affendy (Interface\/Integration)<\/p>\n<\/div>\n<\/div>\n<p>[\/et_pb_text][\/et_pb_column][et_pb_column type=&#8221;1_2&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_video_slider show_image_overlay=&#8221;on&#8221; controls_color=&#8221;light&#8221; _builder_version=&#8221;4.16&#8243; global_colors_info=&#8221;{}&#8221;][et_pb_video_slider_item src=&#8221;https:\/\/youtu.be\/48symT5M0cs&#8221; _builder_version=&#8221;3.0.83&#8243; global_colors_info=&#8221;{}&#8221; show_image_overlay=&#8221;on&#8221;][\/et_pb_video_slider_item][\/et_pb_video_slider][et_pb_cta button_url=&#8221;https:\/\/magicx.my\/classroom-of-the-future\/&#8221; url_new_window=&#8221;on&#8221; button_text=&#8221;Classroom of The Future&#8221; _builder_version=&#8221;4.16&#8243; background_image=&#8221;https:\/\/comp.utm.my\/mivielab\/wp-content\/blogs.dir\/2655\/files\/2017\/11\/1-7.jpg&#8221; global_colors_info=&#8221;{}&#8221; button_text_size__hover_enabled=&#8221;off&#8221; button_one_text_size__hover_enabled=&#8221;off&#8221; button_two_text_size__hover_enabled=&#8221;off&#8221; button_text_color__hover_enabled=&#8221;off&#8221; button_one_text_color__hover_enabled=&#8221;off&#8221; button_two_text_color__hover_enabled=&#8221;off&#8221; button_border_width__hover_enabled=&#8221;off&#8221; button_one_border_width__hover_enabled=&#8221;off&#8221; button_two_border_width__hover_enabled=&#8221;off&#8221; button_border_color__hover_enabled=&#8221;off&#8221; button_one_border_color__hover_enabled=&#8221;off&#8221; button_two_border_color__hover_enabled=&#8221;off&#8221; button_border_radius__hover_enabled=&#8221;off&#8221; button_one_border_radius__hover_enabled=&#8221;off&#8221; button_two_border_radius__hover_enabled=&#8221;off&#8221; button_letter_spacing__hover_enabled=&#8221;off&#8221; button_one_letter_spacing__hover_enabled=&#8221;off&#8221; button_two_letter_spacing__hover_enabled=&#8221;off&#8221; button_bg_color__hover_enabled=&#8221;off&#8221; button_one_bg_color__hover_enabled=&#8221;off&#8221; button_two_bg_color__hover_enabled=&#8221;off&#8221;]MaGICX Classroom of the Future, has been successfully launched by Malaysia Ministry of Education. In response to the challenge of the 4th Industrial Revolution, MoHE&#8217;s intention to Redesigning Higher Education. MaGICX UTM is introducing the concept of Classroom of the Future.<br \/>\n[\/et_pb_cta][\/et_pb_column][\/et_pb_row][\/et_pb_section]<\/p>\n","protected":false},"excerpt":{"rendered":"<p>ICONIC PROJECTS Our ICONIC projects This is our very own UTM\u2019s first home-grown 3D holographic telepresence technology. Our \u2018Holo Professor\u2019 is not a pre-recorded video but a real-time and live speech. read more.. D.I.A.N.A stands for Digital Security and Social Intelligent Assistant. She is a virtual female human-like avatar with our local Malaysian identity appearance. [&hellip;]<\/p>\n","protected":false},"author":13,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_et_pb_use_builder":"on","_et_pb_old_content":"<div class=\"entry-content\"><div class=\"entry-content\"><h3 class=\"heading\">Classroom of the Future<\/h3><p>In response to the challenge of the Industrial Revolution 4.0 and in line with the MoHE's intention to Redesigning Higher Education, we created VR classroom for students to experience the immersive learning environment. As a case study, Oil and Gas is chosen and Human Anatomy study is explored throughout the development of classroom of the future. With the cross-discipline collaboration between Faculty of Chemical and Energy Engineering and Faculty of Computing, this project is delivered the content where the UTM students able to have onsite visit to the offshore platform during their studies in UTM. Visiting offshore is practically impossible for students to participate with the actual environment due to the safety matters and cost. Through this project, it brings the students with a new learning experience.<\/p><p>Project's members:\u00a0Dr. Ajune Wanis (VR\/AR, Project Leader), Assoc. Dr. Mohd Shahrizal (VR, MaGICX), Dr.Masitah (HCI),\u00a0<a href=\"http:\/\/fcee.utm.my\/mazura\/\">Dr. Mazura<\/a>\u00a0(Chemical Engineering), <a href=\"http:\/\/fcee.utm.my\/zakiyamani\/\">Dr. Zaki Yamani<\/a>\u00a0(Chemical Engineering),\u00a0<a href=\"http:\/\/fcee.utm.my\/r-wan\/\">Dr. Wan Rosli<\/a>\u00a0 (Petroleum Engineering)<\/p><p>Technical Team :\u00a0Dr. Ajune (VR\/AR), Yahya Fekri (Senior Engineer VR), Asyraf (Gesture Interaction), Azhar (Content Developer and animation), Shukri (UI\/UX Effects and sounds), and Affendy (Interface\/Integration)<\/p><p>\u00a0<\/p><h3 class=\"heading\">Fingertips AR Mobile Interaction<\/h3><p>Mobile Augmented Reality User Interfaces using fingertips real hands instead touch screen. Contribution: allows user to interact with virtual 3D models in the work area using interaction metaphors in mobile environment. - Developer : Asyraf<\/p><h3 class=\"heading\">Real Hand Gesture<\/h3><p>Gaze interaction in a context sensing to view information over time. Users to create their own information for places or contents, catalogue menu and interact with the physical world in ways not experienced before - Developer : Shukri<\/p><h3 class=\"heading\">Autonomous Agents<\/h3><p>Character Animation Using Augmented Reality Technique for Autonomous Agents, Embodied autonomous agents \u2013 use of animated characters in augmented reality applications. - Developer : Mohd Afiq<\/p><h3 class=\"heading\">AR Games<\/h3><p>A vision capability enables the immersion and interactivity in mobile augmented reality to improve gaming experiences by enabling game physics to apply to real world surfaces and objects for AR environments - Developer : Solomon<\/p><h3 class=\"heading\">AR Book<\/h3><p>Brings existing physical copies of books to life using AR. A texturing process that applies the captured texture from a 2-D colored drawing to both the visible and occluded regions of a 3-D character in real time. - Developer : Zukifli<\/p><h3 class=\"heading\">Sense of Touch to Realism Interaction<\/h3><p>3D hand interface provides users a seamless interaction in AR environments using real hands as an interaction tool. There is no need to have physical markers or devices for interaction. - Developer: Affendy<\/p><\/div>[caption id=\"\" align=\"alignleft\" width=\"175\"]<img class=\"\" src=\"http:\/\/magicx.my\/magicxpose\/img\/highlight\/06.jpg\" width=\"175\" height=\"175\" \/> Human Anatomy[\/caption][caption id=\"\" align=\"alignleft\" width=\"176\"]<img class=\"\" src=\"http:\/\/magicx.my\/magicxpose\/img\/highlight\/05.jpg\" width=\"176\" height=\"176\" \/> Virtual Ancient Malacca[\/caption][caption id=\"\" align=\"alignleft\" width=\"177\"]<img class=\"\" src=\"http:\/\/magicx.my\/magicxpose\/img\/highlight\/02.jpg\" width=\"177\" height=\"177\" \/> Virtual Offshore Training[\/caption][caption id=\"\" align=\"alignleft\" width=\"183\"]<img class=\"\" src=\"http:\/\/magicx.my\/magicxpose\/img\/highlight\/01.jpg\" width=\"183\" height=\"183\" \/> Mechanical Training[\/caption][caption id=\"\" align=\"alignleft\" width=\"182\"]<img class=\"\" src=\"http:\/\/magicx.my\/magicxpose\/img\/highlight\/03.jpg\" alt=\"\" width=\"182\" height=\"182\" \/> Oculus Touch Experience[\/caption][caption id=\"\" align=\"alignleft\" width=\"181\"]<img class=\"\" src=\"http:\/\/magicx.my\/magicxpose\/img\/highlight\/04.jpg\" width=\"181\" height=\"181\" \/> Oculus Ancient Malacca[\/caption]<\/div>","_et_gb_content_width":"","footnotes":""},"class_list":["post-172","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/comp.utm.my\/mivielab\/wp-json\/wp\/v2\/pages\/172","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/comp.utm.my\/mivielab\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/comp.utm.my\/mivielab\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/comp.utm.my\/mivielab\/wp-json\/wp\/v2\/users\/13"}],"replies":[{"embeddable":true,"href":"https:\/\/comp.utm.my\/mivielab\/wp-json\/wp\/v2\/comments?post=172"}],"version-history":[{"count":15,"href":"https:\/\/comp.utm.my\/mivielab\/wp-json\/wp\/v2\/pages\/172\/revisions"}],"predecessor-version":[{"id":1823,"href":"https:\/\/comp.utm.my\/mivielab\/wp-json\/wp\/v2\/pages\/172\/revisions\/1823"}],"wp:attachment":[{"href":"https:\/\/comp.utm.my\/mivielab\/wp-json\/wp\/v2\/media?parent=172"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}